Just drag-and-drop the NEXPERIENCE SDK into the VR content to complete the motion simulator interface.
Additional work is not required for interfacing motion effects.
Once the SDK is interfaced to the VR content,
every movement, speed, wind, sound, and, light from the VR content
are automatically implemented into the motion simulator.
NEXPERIENCE SDK has been developed using Native & .NET DLL,
so the API supports a variety of physics engine and content.
From Unity/Unreal physics engine to video formats,
it provides an optimized SDK development environment for VR content